The project of backtracking

A Sudoku Solver

In this project I tried to implement the 2048 Game and Sudoku Solver by using a very simple yet effective backtracking algorithm in Python 3. An algorithmic-technique for solving problems recursively by trying to build a solution incrementally, one piece at a time, removing those solutions that fail to satisfy the constraints of the problem at any point of time

I took help of the Tkinter Library of Python for the implementation of the graphic user interfeace(GUI) to make the game more user friendly and easy to use.

Language used: Python
Library Used: Tkinter
Editor Used: Visual Studio Code